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Iron Graves Press Kit & Media Assets

OFFICIAL PRESS KIT & FACTSHEET // COMMODITECH INTEL ARCHIVE

DESCRIPTION

Iron Graves is a claustrophobic 3D tactical sci-fi survival horror roguelite. As an operator safely docked in your command shuttle, you pilot remote salvage drones into procedurally generated derelict starships drifting through dead space.

Directly inspired by the tactical tension of Duskers and the dread of classic space horror, Iron Graves expands the formula into fully realized 3D environments. Navigate pitch-black labyrinths using motion sensors, acoustic monitors, and terminal command interfaces. Manage ship power conduits, override stuck airlocks, and scavenge vital scrap and upgrades while hostile biological horrors stalk the darkness.

Every derelict run is a high-stakes gamble: customize your drone fleet with shields, EMP charges, and long-range scanners. Adapt your tactics, make ruthless tactical choices, or witness your signal lost in the void forever.

KEY FEATURES
  • Tactical Remote Drone Piloting in Full 3D: Command modular salvage drones with individual roles, equipment loadouts, and sensor feeds in fully modeled derelict starships.
  • Procedural Derelict Starships: Explore randomly generated wrecks featuring hazardous vacuum breaches, malfunctioning electrical conduits, radiation leaks, and decaying reactor cores.
  • Sensor-Driven Survival Horror: In the pitch dark, your eyes are your monitors. Rely on acoustic trackers, thermal scanners, and room schematics to predict enemy positions without provoking them.
  • Deep Drone Customization: Salvage scrap and blueprint schematics to equip your fleet with defense shields, plasma cutters, EMP disruptors, and remote hacking tools.
  • Command Terminal & System Control: Hack shipboard sub-terminals to route auxiliary power, vent infested chambers into space, or seal blast doors to trap apex predators.
  • Optimized for Steam Deck & PC: Native support for gamepads, Steam Deck controls, and mouse/keyboard terminal workflows.
ABOUT COMMODITECH

Commoditech is an independent game development studio and tech venture based in Poland, led by Konrad Roszkowski. Focused on atmospheric, system-driven experiences, Commoditech crafts deep tactical titles built on Godot 4.

For press inquiries, preview builds, interviews, or content creator keys, contact us at: contact@commoditech.pl.