================================================================================
IRON GRAVES — OFFICIAL PRESS KIT & FACTSHEET
================================================================================

GAME TITLE:        Iron Graves
DEVELOPER:         Commoditech (Bialystok, Poland)
LEAD DEVELOPER:    Konrad Roszkowski
WEBSITE:           https://irongraves.com
PRESS KIT:         https://irongraves.com/presskit/
STEAM STORE:       https://store.steampowered.com/app/4335040/Iron_Graves/
KICKSTARTER:       https://kickstarter.com/projects/roszko/iron-graves
COMMUNITY:         Discord: https://discord.gg/tzczgJ9aYU | Reddit: https://www.reddit.com/r/IronGraves/
PRESS CONTACT:     contact@commoditech.pl

GENRE:             Sci-Fi Survival Horror / Tactical Drone Roguelite
PLATFORMS:         PC (Windows, Linux / Steam Deck native, macOS)
ENGINE:            Godot Engine 4.x
RELEASE DATE:      TBA (In Active Production)

--------------------------------------------------------------------------------
ELEVATOR PITCH
--------------------------------------------------------------------------------
Iron Graves is a claustrophobic 3D tactical sci-fi survival horror roguelite.
Directly inspired by the tension of Duskers and gritty space horror classics, 
Iron Graves puts you in command of remote salvage drones exploring procedurally 
generated derelict starships in deep space. Reroute shipboard power, breach airlocks, 
hack terminal subsystems, and scavenge vital scrap while avoiding unspeakable 
alien horrors lurking in the pitch-black corridors.

--------------------------------------------------------------------------------
KEY FEATURES
--------------------------------------------------------------------------------
• Tactical Remote Drone Piloting in Full 3D: Command modular salvage drones with 
  specialized loadouts, sensor arrays, and terminal feeds.
• Volumetric Claustrophobia: Procedural derelict ships with airlock breaches, 
  power conduit failures, and zero-atmosphere hazards.
• Sensor-Driven Horror: Rely on motion trackers, thermal scanners, and room 
  schematics in the dark. If you can see the horror, it can already hear your signal.
• Deep Modular Customization: Salvage scrap and blueprints to equip drones with 
  shields, plasma cutters, EMP charges, and remote hacking tools.
• Full Steam Deck Support: Handcrafted controller mapping, readable terminal UI, 
  and optimized Godot 4 Vulkan rendering.

--------------------------------------------------------------------------------
STUDIO BIO
--------------------------------------------------------------------------------
Commoditech is an independent game development studio and technology team based 
in Poland, dedicated to deep system-driven gameplay, atmospheric simulation, 
and tactile retro-futuristic interfaces.
================================================================================
